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- on exitFrame
- unLoad(100, 103)
- repeat with n = 1 to 50
- set the visible of sprite n to 1
- end repeat
- if the loaded of member "bigbuttons" = 0 then
- preloadMember("bigbuttons")
- end if
- if the loaded of member "decisioncircle" = 0 then
- preloadMember("decisioncircle")
- end if
- if the loaded of member "decision film" = 0 then
- preloadMember("decision film")
- end if
- end
-